Small Town: Hêfî-dëba Bî

Hêfî-dëba Bî

Hêfî-dëba Bî
Example Iron Elven architecture.
StateUnion of Engineers
ProvenceBèmîgêthaki Zone
RegionGlektqujiti Woodlands
Founded1539
Community LeaderCity Manager Vú̄shīs Rē̌shī 'Mango Baby' Vúch Ra̋ń̄ Bēboīy Trtegepí
Area4 km2 (1 mi2)
Average Yearly Temp26°C (78°F)
Average Elevation3480 m (11417 ft)
Average Yearly Precipitation234 cm/y (92 in/y)
Population982
Population Density245 people per km2 (982 people per mi2)
Town AuraInvocation
Naming
Native nameHêfî-dëba Bî
Pronunciation/ˈojɪ/ /ˈdëba/
Direct Translation[sudden; abrupt] [stitch]
Translation[Not Yet Translated]

Hêfî-dëba Bî (/ˈojɪ/ /ˈdëba/ [sudden; abrupt] [stitch]) is a temperate Small Town located in the Bèmîgêthaki Zone of the Union of Engineers.

The name Hêfî-dëba Bî is derived from the Iron Elvish language, as Hêfî-dëba Bî was founded by Zèsëî Gadsmêye, who was culturaly Iron Elven.

Climate

Hêfî-dëba Bî has a yearly average temperature of 26°C (78°F), with its average temperature during the summer being a warm 29°C (84°F) and its average temperature during the winter being a pleasant 24°C (75°F). Hêfî-dëba Bî receives an average of 234 cm/y (92 in/y) of precipitation, most of which comes in the form of rain during the summer. Hêfî-dëba Bî covers an area of nearly 4 km2 (1 mi2), and an average elevation of 3480 m (11417 ft) above sea level.

Overview

Hêfî-dëba Bî was founded durring the early 16th century in winter of the year 1539, by Zèsëî Gadsmêye. The establishment of Hêfî-dëba Bî suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Hêfî-dëba Bî was built using the conventions of Iron Elven durring the early 16th century. Naturaly, all settlmentss have their own look to them, and Hêfî-dëba Bî is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Hêfî-dëba Bî is buildings are arranged arrounded highly ordered system of restrictive flagstone streets which form octogonal paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town has a defencive wall made from querried stone. The wall is equipped with a full set of battlments but the nature of its construction methodology leaves it somewhat vulnerable to siege equipment. That said, the town is well defended against anything short of an army. The town's cost-cutting-focused defences are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the towns defences.

Hêfî-dëba Bî has the unmistakable air of a town on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Hêfî-dëba Bî ’s existence has dried up and the town is drifting down the stream of history as it dries up. The people are clearly worried about something, and everyone is either wearing a weapon or has one close at hand. Your gut tells you it’s not mere fate which has caused this town to begin failing...

Civic Infrastructure

Hêfî-dëba Bî has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Hêfî-dëba Bî.

Hêfî-dëba Bî has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Hêfî-dëba Bî has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Hêfî-dëba Bî has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Hêfî-dëba Bî has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Hêfî-dëba Bî's public wards, blessings, and other arcane systems.

Hêfî-dëba Bî has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Hêfî-dëba Bî has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Hêfî-dëba Bî's mayor's house was built using a different architectural style from the rest of the town. The style used is characterized by order, symmetry, formal design, grandiosity, and elaborate ornamentation. Architectural characteristics include balustrades, balconies, columns, cornices, pilasters, and triangular pediments. Stone exteriors are massive and grandiose in their symmetry; interiors are typically polished and lavishly decorated with sculptures, swags, medallions, flowers, and shields. Interiors will often have a grand stairway and opulent ballroom..

In Hêfî-dëba Bî the stars are always right.

The Beetle, Giant Saw-Toothed near Hêfî-dëba Bî are known to be quite timid.

Hêfî-dëba Bî's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves ritual combat to channel Elven High Magic energies of tier 3 via oratory performances.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 2
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 3967 m2
    • Cattle and Similar Creatures: 245
    • Poultry: 2946
    • Swine: 196
    • Sheep: 9
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 98

Craftsmen

  • Arms and Toolmakers: 1
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 2
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 2
  • Farrier: 6
  • Glassworkers: 3
  • Gunsmiths: 2
  • Hatters: 1
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Saddlers: 1
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 5
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1

Service workers

  • Bakers: 5
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 2
  • Housekeepers: 2
  • Housemaids: 5
  • House Stewards: 3
  • Laundry maids: 1
  • Maidservants: 3
  • Nursery Maids: 1
  • Pastrycooks: 3
  • Restaurateur: 4
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 2
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Educators: 2
  • Engineers: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 1
  • Landlords: 1
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 8
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 3
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 4
  • Military Officers: 3

Cottage Industries

  • Brewers: 2
  • Comfort Services: 3
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Musicians: 2
  • Playwrights: 1
  • Wood Carvers: 3
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 2
  • Cheesmakers: 3
  • Millers: 2
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

292 of Hêfî-dëba Bî's population work within a Foundational Occupation.

641 of Hêfî-dëba Bî's population do not work in a formal occupation, but do contribute to the local economy. 49 (5%) are noncontributers.

Points of Interest

Hêfî-dëba Bî is surrounded by dangerous terrain: miasmatic swamps, perilous crevasses, radioactive badlands, a pocket of or some other harmful topography. Hêfî-dëba Bî might prefer the defensive potential of the terrain here, or have found a precious resource worth the danger. The terrain might have formed at some time since the founding, with the citizens struggling to make terms with the new danger.

Due to a magical anomaly, Hêfî-dëba Bî is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

The the a bow of Enchantment, an a bow imbued with great amounts of Enchantment energies was created in Hêfî-dëba Bî by in time immemorial, reportedly some time during the late 2nd century.

History